So, do you have a great idea for a product or service, but you're not sure if it's worth investing time and money into it? Or do you face a big challenge, but you do not know where to start?
That's where the Design Sprint comes in!
This 5-day step-by-step methodology, initially created at Google Ventures, will help you and your team solve big challenges and validate your ideas quickly before you invest too much time and money into them.
The Design Sprint is used by hundreds of Silicon Valley and Fortune 500 companies to successfully launch multi-million-dollar products and services. With this course, you'll get everything you need to run your own sprint with your team, including templates, a real case scenario, tips & tricks, and more.
In a nutshell
Go directly from the Idea to Learn phase. Avoid Building and Launching a product or service that your users might not want (Traditional method).
Use Design Sprint to quickly validate your ideas and solve big challenges, in just 5 days. Save an enormous amount of time, effort, and money.
Faster, Better Products/Services
Compress months of work and endless discussions into one week to improve or develop a new product/service and solve difficult questions. This 5-day step-by-step methodology will also enable you and your company to stay ahead of your competition.
Design Sprints are all about team collaboration. By bringing together a diverse team of experts, you can quickly identify challenges and test new ideas. It is a great way to bring people together in the spirit of collaboration instead of communicating through email and unproductive meetings.
The design sprint is a process that encourages sharing of ideas among team members through anonymous voting sessions. The goal? To create an open, collaborative environment where everybody has an equal contribution and there's no room for egos or personal agendas!
Learn by Example
Become familiar with the 5-day step-by-step methodology by participating in a mini–Design Sprint workshop using a real case scenario.
Our masterclass course is designed to be applied in corporate environments where everyone's time is limited. No prior experience is needed.
Product People & Designers
Do you struggle to make quick and informed decisions when you start a new project?
Team Leads, Project Managers, HR people
Do you find it hard to solve big challenges and prioritize the most valuable ideas to proceed?
Are you frustrated by time-consuming meetings and calls with clients that don't go well?
Anyone who wants to transform the way an organization and its team approach innovation.
Background of the Design Sprint
Design sprint process: Step-by-step process explanation using a real case scenario and examples
|Tips and tricks on how to run successful design sprints with your team|
For companies that will have two or more participations there will be a 10% discount.
Is it possible to run a one-person Sprint?
While it is possible to run a one-person Design Sprint, it is not recommended. Design Sprint is a team-based exercise that relies on the collective input of multiple people. This is because different people bring different skills and perspectives to the table, which is essential for generating new ideas.
What is the optimal team size for running an effective sprint?
We recommend a team size of no more than 7 people. Ideally, the team should consist of 4 to 7 individuals. Design Sprint, can also work for larger teams, though the process may be slower.
Do Design Sprints work for all kinds of problems?
You don't have to worry about the size of your problem - just make sure it's not too small. Design sprint works best for big challenges that have many unknowns and need to be clarified quickly.
Remote or in-person Design Sprints?
You can either run remote or in-person design sprints, depending on what's more convenient for you!
In this course, we'll be focusing on how to run remote sprints. In-person design sprints, though, follow the same principles.
Do I need to commit my whole team for 5 days?
No! You can commit your team only for the first two days and for the rest of the week you (as a facilitator) can create the prototype and test it with real users to get feedback.